by Guest » Wed Dec 03, 2014 1:10 am
Hi.
Just a short feedback that may be of interest:
Before I started to build I took a trip to Aces in Mall of America, just to check out what they were doing and if it was worth it, trying to use only one projector for a wide field of view.
Here's my conclusion: They use an Elumenati setup and the field of view is very good. However the resolution is not that good and in a dogfight you never see the opponent bigger than the size of one pixel. There is also no visual above the cockpit, but that's where you have to look in dogfights a lot of times. The fact that you see the ground on your sides looking down is a great effect, but dogfighting is very hard because a lot of times you don't see the opponent. You basically chase the flight-sims name label of the opponent aircraft, because you never see the actual aircraft. The feeling of flying itself is good and it's fun.
As a comparison there is an F-16 sim in Frankfurt Germany (happy-landings), where they use two projectors over a regular curved screen. This gives more detail and less field of view, but there is still the view above the cockpit (and behind and down) missing. Even with this better resolution you have to chase the label of the opponent and don't see him. For positioning in a curving fight I use the map view with all planes positions instead of looking out the cockpit.
Lately I got the Oculus DK2 and I use it in DCS. It is a much better experience because the head tracking allows to do just the head movements necessary to dogfight and they feel totally natural. The resolution still is a problem and we fly following the labels until we get very close, but it's all in all a much better experience than fixed projected systems.
All three solutions have there pros and cons, depending on what one expects from it, but unless we get to have a dome with an extreme high resolution, I will stick with the Oculus.
Speaking of which: Is there any published easy solution to run Strike Fighters 2 (SF2) on the DK2?
Greetings, Mozart.