Hello,
I just wanted to ask the community how you would setup the configuration I have.
DCS World
Two projectors
One touch screen
One computer (with everything connected) (controls, projectors, touch screen)
I have a curved screen, about 4 meters in diameter on which the projectors are projected. NTHUSIM does edge blending and warping so that I have a corrected view.
As I understand the thing with high FOV from the games/simulators is that you will have a "fish eye" effect. I can see this with P3D and with DCS World. So I have played around with the internal cameras, but without luck. So far I have only flown with the fisheye effect.
Also; I would like to achieve the following: I would like to have the HUD shown in the center of the main screen (the two projectors combined on an Eyefinity display) [highlight=]and [/highlight]the cockpit instruments/MFDs shown on the touch screen (using a second camera). In that case I have place the touch screen in front of me to display the MDFs/instruments and the out the window camera(s) to show the out the window display.
What I have been able to do is to have ONE camera display the out the window display camera in front of me on the main Eyefinity group (3x1, two projectors and one touch screen) AND then the exported instruments etc on the touch screen. The, using HELIOS, I could interface with the simulator (while presenting the MFDs on the underlying touch screen). This is not working very well for me as Helios is not working well and I have problems with the touch screen in this configuration.
So.
Please help. How would you setup DCS World to provide the out the window picture on the projection system?