by BHawthorne » Thu May 07, 2015 2:53 pm
Greetings,
3.5 was an iterative development version that never really was meant for public use. We're currently validation testing 4.0.224. My hope in the next few weeks that 4.0 will be public. At the moment I've reported 6 bugs we're working through. 4 of the 6 are issues we've previously resolved, so they should get fixed relatively fast. I'll know more on the other 2 bugs soon. The most current build is of April 30, so we're working on a significantly newer codebase than 3.5. 3.5 was released December 22, 2013. One of the easily fixable bugs is currently effecting FSX:SE. I've not tested FSX non-steam edition yet, but will test it in the next day or so. The bug effecting FSX:SE is that when DWM (desktop) is enabled it's applying double warp effect to FSX:SE. This was something we had fixed in a previous build, so I know there is an easy solution for it. My hope is that FSX will be pretty similar in behavior to FSX:SE.
-Brad