usin Nthusim with MaxMsp and standard video playback

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Postby Guest » Mon Feb 08, 2016 10:17 pm


I just got a trial version of Nthusim to try correct the picture if the beamer on my curved display. As I will use it on my MaxMSP patch, I don't know how to apply the correction of Nthusim on my program display.
Does Nthusim only work for games that have special access to the graphics driver?


Postby BHawthorne » Tue Feb 09, 2016 3:14 am


What Nthusim does is inject the correction into the render pipeline. It works on DirectX 7, 8, 9, 10, and 11, OpenGL and for Windows 7 and 8.1 the WDDM desktop mode with the most recent version 4.0.226. Windows 10 WDDM desktop mode is currently being worked on. Current expectation is within the next month.

Do you happen to know which render pipeline MaxMSP uses? Which operating system version are you using? Which video card type are you using?

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